I guess what this highlights is a big opportunity for developers willing to invest some time in growing markets. The recent apple film "Making a difference one app at a time" highlights this. Most of the apps look incredibly simple to make, but because they serve a purpose in the markets they target, they take off in a big way.
I have a friend who wrote a game for the Nokia n8; he had something like a couple hundred purchases and made it through to the semi-final for a (I might misremember) $10k prize.
Is one to conclude that there is either
a) only one App Store with significant buyers or
b) way too much piracy on Android to make a non-ad-based business model viable?
The video that apple posted can be seen here: http://www.youtube.com/watch?v=PGtP6ZQ6Lt8