Having worked on a graphical application in rust for a (albeit not a complex one) computers today are fast.. latencies top out at 3 ms with cpu based rendering in an application with just a few rendering optimizations.
The fact that you just draw on the screen instead of doing whatever html parsing / DOM/IR is probably doing it? And doing rendering on the gpu means extra delay in the processing moving from cpu to gpu and being a frame behind because of vsync.
The fact that you just draw on the screen instead of doing whatever html parsing / DOM/IR is probably doing it? And doing rendering on the gpu means extra delay in the processing moving from cpu to gpu and being a frame behind because of vsync.