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Love physics based audio! Using the GPU is a great idea.

Another physical audio simulation I like is the engine sound simulator made by AngeTheGreat: https://youtu.be/RKT-sKtR970?si=t193nZwh-jaSctQM



His stuff is so incredibly cool. He has a video on physical modeling for trumpets using the GPU and for a second I thought he might be building a competitor! :)




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