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Would you seriously consider using any technology built by people who are making their first game?


There's this other team that built an MMORPG with SpacetimeDB, in 3 months with 8 people: https://youtu.be/kzDnA_EVhTU&t=717

Seems to have paid off for them: https://play.google.com/store/apps/details?id=com.lightfoxga...


10k downloads, last app store update in November, MMO

Does not feel like it paid off for them. But SpacetimeDB might of course not be the reason for that.


You've got to start somewhere. Dogfooding makes sense.




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