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I think that was one of the ideas behind Lego Worlds, originally. It did end just as a sandbox, but I believe originally it was going to support scripting and sharing of games - with the idea being that Lego might pick up the most popular of them for standalone release.

Somewhere around the 2015, the beta releases dropped the capability. (Along with infinite landscape.)

There was some rumours about Blockland maybe threatening legal action if they kept it, but nothing concrete, so take it with a grain of salt.



I never heard of block land, I just looked it up, watched this YouTube video about abandoned multiplayer games https://m.youtube.com/watch?v=1FEW7gxci2Q . It was a bit sad to see it in such decline. It reminded me of a non commercialized version of Roblox.


I played both Blockland and Roblox when they were new games and funny thing is that Blockland was the more commercialized version.

However Roblox was pretty barebones in comparison. I preferred Blockland. There were a decent number of players.

Eventually I got bored and a few months later, the first versions of survival Minecraft came out and my friends and I switched over.

It was wild to see many years later after I long stopped caring to see that Roblox had β€œwon.”




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