Yes. I've seen lots of twitter/X posts lately about how Gravity is not actually a force. But how can that be true if there is a force carrying "gravity" particle? Or is the word 'force' being used loosely here?
> Yes. I've seen lots of twitter/X posts lately about how Gravity is not actually a force.
That is true. Classically, gravity is a fictitious force, merely a result of inertia from moving in a curved space-time.
> But how can that be true if there is a force carrying "gravity" particle? Or is the word 'force' being used loosely here?
Because we _suspect_ that the classical view is not correct. And there's a quantum description that may or may not involve curved space-time.
It's not impossible that the spacetime curvature is a mathematical artifact of a deeper theory. Merely a kinematic explanation, just like epicycles.
It's also possible that the space-time _is_ really curved, and gravitons simply cause the curvature by somehow coupling with it. And then other matter experiences this, in the manner described above.
You can make a lot of pseudo particles in semiconductors which definitely exist, but also aren't "real" - i.e. semiconductor electron holes are capably modelled as positive particles which can move freely with momentum/position within a semiconductor.
> if there is a force carrying "gravity" particle?
There is not. Or maybe there is not. At least so far there is not. We have never observed one. "Graviton" particle is just a hypothesis. Outside of some people theorizing that graviton could exist, there is no observations that it exists.
"In theories of quantum gravity, the graviton is the hypothetical quantum of gravity"
In a sim, it would fall into the "configurable parameter" category and dynamically altered parameter whos laws depended on locations are function lookups. And to execute performant, it would be a constant factor field only updated onAlteration with fun(x)
So you have a thing, that gets interpolated updated with various functions, that overlap, and those functions only get updated at lightspeed, cause caching.
Cachesize limit should show as farway gravity sources getting bundled into lower density information functions.