Hi, I'm making a rendering engine for design files & vector graphics, and it is open sourced.
I've no idea what kind of license should I choose because I have both the following concerns:
1) What if someone steels it and claims it is theirs. Because software licenses are seldom respected in my country. Or they are just using my source code without paying me, meaning that I'm working for them for free forever.
2) If I choose a more strict license, e.g. including a royalty restriction, this will irritate the open source community, because everyone will think it a scam project.
So I have done my best to update the original license from 1.0 to 2.0, like this https://github.com/verygoodgraphics/vgg_runtime/blob/main/LICENSE-2.0
But I still have no idea if it is good enough to achieve the best balance between open source and commercialization. Could you guys give me any suggestions? Thanks!