Where can I get a job developing software using these kinds of techniques? I had to perform a ray tracing calculation one time (before I knew what ray tracing was and was essentially deriving the same things the author is talking about) and absolutely loved working with 3D geometry and implementing it into software.
What kinds of industries should I look for to essentially work with programming math problems like this?
What kinds of industries should I look for to essentially work with programming math problems like this?