At Quiver, we’re building comprehensive, polished courses for Godot. We aim to take you from the basics to more advanced concepts. Our content isn’t free though, but we’re doing our best to make it worth the cost. You can check it out here: https://quiver.dev. (Disclosure: I’m the founder).
At https://quiver.dev/upgrade/ the section "Why should I purchase a Quiver+ subscription?" the following text needs copy editing:
You shouldn't -- well not right away at least. Start by trying out our free tutorials and game templates to see what game development with Godot is like. If you want to hacking a small project for a few weeks is enough for you, our free offering might be all that you need.
As this is likely a critical path for many conversions to paying customers having language that can be parsed easily is probably critical.
I actually did find you guys last week. I didn’t buy anything because I’m waiting for the Godot 4 3D shooter game, since that’s exactly what I want to make. Having focus on code organization + best practices would also be awesome.
Awesome! The 3D shooter course is in production now, and is looking great so far. We try to inject best practices in all of our courses as well as weighing tradeoffs when discussing different approaches to a problem.