Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

The game being an FPS was an afterthought, too. Originally, they were working on an RTS.


I wouldn't call it an afterthought per se, more a pivot with a lot of work. It was already an FPS when it was shown off at MacWorld'99.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: