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Very cool! Windows Terminal will let you use hlsl files to define post-processing shaders so you could achieve this as a plug-in to windows terminal as well!


Yea the extent to which you can make custom terminal shaders for the Windows Terminal is pretty unbelievable. This repo has a huge collection of crazy stuff (including a better CRT one):

https://github.com/Hammster/windows-terminal-shaders


Windows Terminal already has something similar built in (not as good as TFA) https://learn.microsoft.com/en-us/windows/terminal/custom-te...


There's another shader floating around somewhere that includes the wraparound effect along with the phosphor effect (it can also be configured for full color support; doesn't have to be black/green)


i love how they mention the PxPlus fonts without crediting where they came from

https://int10h.org/oldschool-pc-fonts/


I wonder if you could plug in some of the crt emulation shaders from retro/emulation scene to terminal... It's just pixel shaders so should be fairly feasible, maybe just some cross-compilation?




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