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Damn is the source code for that available somewhere? I loved that game.

Edit: guess I could just download it and disassemble ;)



Not really. It's actually more difficult than disassembling a C codebase. Chris used a macro assembler and wrote _a lot_ of macros. You'd only see what the assembler expanded, but you'd have no idea how the code _actually_ looked like.


Right, thats what I assumed. TIL!




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