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Very interesting!

I think the scope is massive, multiplayer logic can differ quite a bit depending on what needs to happen.

I've been using this project lately and I can recommend stealing from them. https://github.com/johanhelsing/matchbox

Even then, you'd cover only some very specific use-cases of multiplayer game-making.



I agree the scope is massive. I think a lot of people struggle with figuring out how to even get started with multiplayer dev, and I hope Hathora can be a useful tool for them.

Thanks for linking matchbox - I've been looking into https://github.com/geckosio/geckos.io as a way to integrate WebRTC into Hathora




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