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The name Blizzard is still magical to me. As the maybe 15-year old playing Warcraft II and drawing strategies on a piece of paper. I don't play computer games anymore. But it was magical.


They've now fallen so low, it's like it's a completely different company.


Not just "like" - they are a completely different company.

It's well known that in the wake of the huge success of WoW they had to completely re-organize the company in order to be able to properly support a game with an active audience of that size. Their size, their structure, their culture, everything changed.


All the original creators of the magical IPs left a long time ago.


They were good citizens of macOS too. Up until Overwatch.


Right? It came to Switch but not macOS, boggles the mind.

Larger install base I guess. I’d been waiting for the Mac version for years and am surprised it never came.


Back in the day, Starcraft was my thing. I didn't get into Diablo too much, but I thought it was cool. I remember playing the original up to the final level. A few years ago, I played and beat it on my retro PC, and it was exactly as fun as I remembered it.[0] I tried Warcraft, but I didn't get into it.

[0] https://theandrewbailey.com/article/180/Diablo


Even outside of the recent scandal, I've long had mixed feelings about Blizzard: harassing independent servers, always-connected DRM (I got booted out of single-player CoD: MW so many times), and milking franchises with remasters. I will say, though, that after a several year hiatus, a friend and I have discovered StarCraft 2 co-op with weekly mutations, and it's a lot of fun.

SC 2 recently went free-to-play. If the rest of their catalog is added to Game Pass, that will be something. Blizzard games have been stubbornly expensive years after release. I wonder what this means for Battle.net?


Indeed. I remember drawing my own maps on paper before we had a computer at home. It seems so simple looking back.




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