Inconsistent revenue is one - low price charged per transaction (usually) is another issue. Couple those with small subscription numbers to start with and you can see that it can take a while, if ever, before your SaaS can pay the bills.
>Will they stay there for more than a few months? No. They will be squashed out, and legitimate players will over time win out.
This isn't true at all in my experience. As a quick test I tried searching for "best cordless iron", on the first page there is an article from 2018 that leads to a very broken page with filler content and affiliate links. [1] There are a couple of other articles with basically the exact same content rewritten in various ways also on the first page.
A quick SERP history check confirms that this page has returned in the top 10 results for various keywords since late 2018.
>It's easy to speculate and make logical statements, but they don't hold much weight without first-hand experience and observation.
This statement is a bit ironic given that it took me 1 keyword and 5 seconds of digging to find this one example.
You should update the Blizzard entry. Blizzard didn't just ban the player, they rescinded his prize money and fired the 2 casters that were with him on air.
Says who? Plenty of my side projects have made me quite a bit of money.
I'd say your mindset is equally as unhealthy as you'd never put any serious thought into it, making your statement about them not making money a self-fulfilling prophecy.
You could use the fact that a candidate has been verified to have interviews at a FAANG to let other tech companies poach them. Maybe a footer saying "Have you considered ACME Corp? (sponsored)" with a bidding system based on where they're interviewing or have interviewed.
Can you elaborate on this? Is it just because of the inconsistency in revenue or is there some technical challenge I haven't considered?
I'm currently developing a usage-based API SaaS as a solo developer so this in particular really piqued my curiosity.