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Yes I have been doing this for years. I also have my gmail account plumbed in so I have a local copy of my emails; easy archiving. And yes I manually copy my opml changes across devices and I like it!


Of all the unnecessary AI integrations; firefox is the one I am least concerned or annoyed about. I will however be disabling anything AI related they introduce.


The presence of the code itself is a threat. There's no good reason it shouldn't be an extension, beholden to all the same "security" restrictions other extensions are.


Yes, a web browser should prioritize security and simplicity, and put optional features in a sandbox.


It's a lovely facelift of their website, but am I correct in saying the editor is Windows only, still?


It looks like you can build/run on Linux/Mac as well: https://github.com/adventuregamestudio/ags?tab=readme-ov-fil...


Old man here shaking his fist. While I acknowledge and appreciate the technical effort and let’s face it, an exemplary example in preserving games long after they are maintained by the original creators. But this is not an “rpg”, it’s a gathering, crafting, and hanging out simulator. That’s fine by its own definition, but I don’t see any mechanisms which allow for actual roleplay? Please prove me wrong


RPG designates a game with less reliance on a player's actual execution and more reliance on their character's simulated execution. Video games aside, plenty of people run full TTRPG campaigns without ever meaningfully engaging in RP.


https://friction.graphics might be what you are looking for


A chromebook or an ipad with a keyboard. Don’t over complicate it for her or anyone else. Give them something that makes what they know even easier, and also open up new avenues without having to learn a lot.

Ubuntu if it’s just an os replacement. She doesn’t know or care what debian or chromium is.


Snaps make Chromium worse than if on Debian or Mint.


Honestly thanks to Lutris, I have no want of a native linux GOG client and would rather GOG and others contributed to an already excellent solution and for there to be less distributor owned clients.


I tried it for a bit. But unless you want to use their choice of lsp/linter/whatever from what you are used to, then you will waste even more time customising zed to your needs from your previous solution.


Because we don't need data centre hardware to run domestic software.


This is excellent news. So many artists are now using procreate on iPad Pros as their primary platform. I do not miss the days of using puppet to juggle the configs of various overly expensive and user hostile dcc software. The barrier to entry used to be so high for designers.


I teach digital painting, and Procreate is slowly becoming my enemy. I fully appreciate its ease of use, its fantastic union with Apple Pen and certainly my students love it. But doing design/creative work on a small screen is not healthy, especially for complex images. neither is it easy to maintain a complex workflow, such as that required by matt painting and multi-layer compositing. Also, any presence of tablets in a design teaching lab is never pretty... I can't easily review their files or integrate their output into a pro desktop app.


The other advantage to procreate+ipad is that it’s easy to take with you. It’s effectively the new sketchbook.

It’s just nice to be able to draw on the go or not be tied to a Cintiq.

You can connect the iPad to a larger screen and use it like a Cintiq though.

It’s definitely not fully featured enough for more complex art but the appeal is more than just the accessibility.

Almost all my professional concept artist friends have switched over, but I agree it’s not a great fit for matte paintings.


Cost is likely another big reason it’s popular with students. A $13 one time purchase is hard to beat… even with edu pricing Adobe CC quickly gets more expensive. Clip Studio Paint falls somewhere in the middle.


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