If you go on YouTube you can find a lot of vibe coders doing interviews where they drop a brief mention of their SaaS products. I think the main reason they are not well publicized is because they obviously have no moat. If I speak to a really big audience and tell them my SaaS which I vibe coded in 1 day is earning 10k/mo, then I'll have 10 competitors by tomorrow.
But if you want a "citation needed" name of someone shipping vibe coded apps and making money off it: on YouTube, Ed Yonge, or many of the guests on Starter Story.
This is pretty low on information but maybe that's how it has to be, since there probably is a tradeoff between covering the investigation & revealing investigative methods that should be kept private.
This is the age of social media. This person has hit the front page of HN twice now. That's a commercially valuable skill.
At this point, having proved that can do something commercially valuable a couple times now, I think they should run with it. Start a YouTube channel. Keep racking up views. Then, eventually, do partnerships and sponsorships, in addition to collecting AdSense money.
If you like to write or perform for other people, you can monetize that now. This person is good at it. They should continue.
Sure I don't think you'll build a following just here if that's what you mean, but there is an audience. If you have the skill and technical knowledge to have articles hit the front page you will get a decent amount of views. Which is what i think this comment chain is talking about
As someone who’s hired many dev advocates, I definitely value the ability to turn mundane topics into posts that hit the HN front page. If they can do this about something as dull as failing interviews, imagine what they’d do with an actually interesting technical topic.
Failing interviews is a favorite topic for HN, not a "dull" one; this is not the only person who's made the front page about it, and certainly won't be the last. HN's audience contains a large group that believes "tech interviews are stupid and broken" and this is right up their alley.
I don't think it is a strong signal of an easy pivot to influencer-as-a-career.
I've only read one book by Iris Murdoch - The sea, the sea - a brilliant psychological drama that is indeed the opposite of lovey dovey. It's more about the delusions of love and self image, but much much more than that.
It will probably result from a leverage buyout of a monopolistic industry: they'll keep prices so low no one else can compete, then cost-cut so much it's effectively one person making strategic decisions.
If we're being fair here then this must be the place to list the problems with the note card/pad system. For me, I ultimately settled on using a GitHub repo of todo lists w markdown as my solution, viewable on desktop & mobile.
The problems with a physical note card system are:
- I have to use the computer & mobile phone to enter and receive all my work, so it makes sense to consolidate the todo list(s) into those systems, instead of adding a third one. Having to remember to keep a physical bundle near me all the time, with a working pen, feels clunky.
- My handwriting is messy and this causes various problems. I can't really read it at a glance; longer messages take longer to decode; something about the non-uniformity of it also throws me off. I don't relish the thought of consulting a pile of my handwriting multiple times in an hour.
- I frequently cross off old items and add and/or modify new items. This is very easily done with a text file but sounds like a mess with note cards: keeping the empty cards around, scratching off or erasing existing ones, etc. With GitHub's commit history, I can even get a holistic view of how it's changed over the day, not possible with physical cards.
- A LOT of the value of my system comes from being able to view past days todo lists, to see what's getting done and what isn't; I do this daily. Obviously keeping up w/today's tasks stretches the physical card system to its limits; extending that to the past 7 days sounds like a nightmare.
When I think of who's carrying the genre today, in books, I think of Cameron Hurley (God's War) and K.C. Alexander (Necrotech). Hurley's books capture its spirit especially well.
I'm kind of curious how much this matters to Colombia now. For this who haven't been following the drug wars, most of the action, and money, has moved to Mexico. If you only know this stuff through pop culture, Mexico today is what Colombia was in the 80's and 90's: the violence, level of corruption, money flowing through, etc.
Colombia produces the raw materials, so it is "essential" in that sense, but that is not where the money and power is now (that's Mexico). Kind of like how your iPhone is manufactured in China, but the world's-richest-company status goes to Apple, in the US.
Quoting an AI summary (because I'm looking for a quick answer here):
Mexico has become the primary financial beneficiary of cocaine money today. Mexican cartels now control the most lucrative parts of the supply chain - smuggling into the US market and wholesale distribution. They've essentially become the "middlemen" who buy cocaine from Colombian producers at relatively low prices and then sell it in the US at much higher prices, capturing most of the profit margin.
Colombia remains important as a producer of coca and cocaine, but the economics have changed dramatically. Colombian groups now often function more as suppliers to Mexican cartels rather than controlling the entire supply chain themselves. The raw materials and initial processing generate far less revenue than the final distribution stages.
Cocaine is still produced overwhelmingly in South America. Yes, it does have to go through Mexico. But the start of the trade route is Colombia, Bolivia, and Peru.
It's important from a supply chain perspective, but not in the getting-rich-off-of-this sense anymore. The analogy I use is Apple in the USA (Mexico) and Foxconn in China (Colombia).
I suspect there's a problem with 20th century materials underlying this.
There's no particular reason why running on asphalt, or even running on a treadmill, shouldn't hurt. It might! It's not a natural surface. And hard surface + modern shoes might not be a good enough combo to overcome the pain it creates.
I live near a beach and run on sand every other day; I don't have body pain problems. But change the surface and I think I would.
Running on asphalt is almost certainly easier than running on anything in the past. Try running on a rocky beach someday. :D. Running cross country through trails, you should expect that you will be going far slower than you could comfortably do on asphalt.
The shoes things is an odd one. Current thinking is that a lot of the effort people went through to dampen the shock to knees oddly resulted in people accepting longer periods of stress on their knees than they would have had they learned a different gait. That said, building up callouses on your feet, as was the norm before shoes, by definition hurts?
I hate that I put "running" as my example. Standing and walking would also make my point. Physically using your body is more difficult than not. And if you aren't used to it, it is a type of hurting.
Heck, learning to play a musical instrument is the same way. Guitars hurt your fingers as you build up the ability to play. Piano doesn't have the same pain, but expect a sore hand after a few sessions.
But if you want a "citation needed" name of someone shipping vibe coded apps and making money off it: on YouTube, Ed Yonge, or many of the guests on Starter Story.
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