There are more assembler dialects than I care to remember.
The 2A06 assembler that people who write NES code (and later on SNES/GB/etc) use has some real quirks: $ prefixes a literal hex value but % is binary, but # in front of that is an address, registers are baked into the opcode (ldx -> load into X), and more.
Playstation folks all just used MIPS dialects which are mostly AT&Tish but the PS2 used an Intel style assembler.
It needs to convey concepts that are infinitely variable rather than binary.
When a poet or novelist says something in an unusual way, they are being more accurate not less accurate. If there is ambiguity, it is because the concept or observation they mean to express has some ambiguous element.
Trying to avoid that is just downsampling analog color reality to a 200ppi 1bpp fax.
A related concept that even the most aspbergers STEM head should be able to understand, is how a scientist almost never asserts anything unequivocally. Almost every statement is qualified with whatever is appropriate to the context. Even the most fundamental constants of the universe like the speed of light are famously relative. Are those scientists being more or less ambiguous when they decline to say something simple and direct?
Everything they don't say is deliberate and carefully crafted to be as correct as possible, not some sloppy ommission.
I thought it was clear from my comment that I was suggesting Apple would do it better. Think of how useful something like apt, npm, or pip is, and then realize that MacOS has no in-house equivalent.
See the AT&T vs Intel syntax since you aren't familiar with assembly:
https://en.wikipedia.org/wiki/X86_assembly_language#Syntax