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That was my gut feeling too, or at least something Tahoe related. I reckon they’re using Gemshell based on the game icon, which they’ve also been talking about on their YouTube channel.

On Gemshell’s store page (https://l0om.itch.io/gemshell) it seems they’re in turn using Neutralino JS, which should be using a Webview, like Tauri.


I’ve had similar thoughts too: the older I get, the less “extra features” translate to value if I’m expected to stretch my concentration across all of them to have fun.

I’m not as sophisticated as the average Dwarf Fortress player, but an emergent quality of that game that I’ve admired from afar has been how you can ignore various mechanics and you’re rewarded with an interesting ride.

It’s dynamic enough that by pulling various gameplay “levers” you can get wildly different outcomes (and thus value through replayability), but things will sort of run themselves (for better or worse) if you forget about them. So you’re half writing your own story, half discovering it as it writes itself.


Also not bold for me (Safari). Variable font rendering issue?


stock safari on ios 26 for me. is it another of 37366153 regressions of ios 26?


Looks normal to me on iOS 26.0.1


That’s narrower than a Boeing 737’s wingspan, and when you look at planes leaving a trail behind them, you can often see the trail fan out much wider than the plane.

Not sure how wide that would be, but the length has to be factored in too, which begs the question, how wide and long is a piece of string/cloud?

On the ground looking up the sense of scale falls apart a bit.


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