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I'm researching licenses best for game development, as I'm not a game developer, just a backend engineer. If you have a suggestion, please feel free to contribute to Issue #1 on GitHub


Unless your plan is to make money from this, I would suggest just using a permissive license like MIT.


Hi, I'm the author. I had no idea anyone would even see my work, but I'll be fully upfront, it's only 5% done.

No other projects are based on my project at this time. I didn't even get the battle mechanics implemented before people started sharing it!


Well cheers then, and good luck. :) This is insanely cool!


Because it uses the libdragon docker tool, installed through NPM.

You don't need to use that tool to build it, I just did when I made it.


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