We use nanosecond precision driven by GPS clocks. That timestamp in conjunction with star tracker systems gives us reliable positioning information for orbital entities.
They also have one displayed at the Cleveland Clinic main campus _cafeteria_
Imo focusing in “showing off” instead of “providing value” is a bit of a product-smell. Maybe thats just the point tho, IBM seems to prioritize impressing C-suites over actually accomplishing anything
It’s not unheard of in the medical realm. Slightly different but when Intuitive Surgical released their DaVinci robotic surgery platforms, a hospital system I worked with was early on their list. They also set up the demo unit in the cafeteria so you could see surgeons peeling oranges and then stitching them back up or what not.
I would throw Rimworld into that list as well. A fine game by itself, if a bit simplistic. But the mods make the game massively customizable and lets the player do basically whatever they want
Target had been pandering to the LGBTQ community for a long time, they released many shirts and ads that tried to present itself as inclusive and forward thinking.
But the very second things change on the top, they flip.
Yes quite a few people are upset at this. They concretely damaged their brand, ruined trust, and pissed off a bunch of their target market. There is an intentional boycott now and it is clearly affecting their stock
My opinion on this is that as a generic business it's better to just stay out of politics and not pander to specific groups. You may score some short-term wins but if you fail any purity test from that point onwards, or pull back at all, that group will feel jilted and retaliate. Then, you're worse off than if you had just remained neutral.
Well no, because they are employees / contractors of the film studio, who presumably claim all copyright of what they captured.
However, the camera operators likely do own the pictures they take with their own cameras on-set, provided the contract they are working under allows for such ownership
Roblox does seem to be particularly bad at moderating it. For example, the Wikipedia section on Club Penguin's child safety concerns [0] makes it look like Disneyland compared to the reports I've read about Roblox.
If I remember a video I watched on the subject correctly, creating a safe space for kids on the internet was the explicit goal of Club Penguins. Good moderation was a selling point in a time when most parents wouldn't let their kids "surf the web" alone (rightly so...).
Now that kids spend almost more time before the screen than not, and that the Overton's window been shifted to a place where it has become acceptable to market digital casinos to kids, no one bothers with costly moderation anymore.
That allows chat. Can go the hearthstone model where all you can say is “hi” and “good job”. Letting randos talks just is going to lead to bad times w kids.
There used to be a blog where a developer who worked for Disney and their Toon Town MMO discussed the absurd difficulty of trying to keep young kids "safe" in an MMO.
The bottom line is this: If you give kids literally any way to communicate, they will use it to bully each other and destroy the "kid friendly" nature of the game. If you let kids place objects in the world, they will spell out their home address for a pedophile by dropping objects to create words and then build a giant penis next to it. If you give kids the ability to emit only a few specific pre-approved sentences as a "chat" feature, they will find a way to sext with it, and then tell a pedophile their specific location through an ad-hoc code involving character facing direction and specific sentences.
Kids are smart, and imaginative, and don't understand or respect the concept of "You aren't supposed to do that" and don't recognize the danger of telling strangers your home address (in as much as there is actual danger there, as "stranger danger" is massively overstated) and will utilize ANY possible signal channel to explore taboo topics in an environment that seems safe.
Like, people in the Wii days shared friend codes in multiplayer shooters that had zero chat by using gunshot decals to spell out friend codes one digit at a time!
Either don't make a game where strangers can interact in any way, or pay shitloads for aggressive moderation like disney did. Those are your two options.
Or just do what roblox does and let kids be found by literal pedophiles who then go on to sexually message them and just somehow not have parents freak the fuck out? Also you get to literally profit from the work of children. I guess the moral of the story is to sell your soul to the devil because he has great PR
Another perspective is Google is stifling American innovation by its megalithic presence in markets. Suppressing local growth in exchange for short term profitability.
Separately, why is having tech giants a pure advantage? These companies got big by innovating, but the innovation slows down when they are big. Sounds to me that we should be regularly clearing old growth to let new ideas break through
Some things can only be done at scale, or are a side effect of solving problems at scale. It’s not quite so simple as “big is bad”.
Also, it’s harder for international companies to buy, say, Google, than a browser-only company, just through the amount of capital needed to put up a credible offer.
one really easy example is the AI arms race. and make no mistake, it is an arms race that matters for maintaining global American supremacy and ensuring china stays secondary. LLMs are one of the very few recent technologies where the marginal cost of a user is well above zero; they require colossal build-out of energy and compute. everyone who's done a good job with them is either a tech giant or has become one in valuation. c.f. how Google specifically has been working on TPUs for years, produced solid models with Gemini, and offers them for a tiny fraction of the cost of others. having a large team experienced with scaling stuff perhaps better than anyone else is a good thing and google keeps those people paid.
https://en.wikipedia.org/wiki/Star_tracker
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