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I've never owned an Apple computer, and I still miss the Aqua-era OS X UI.

There was something magical about it.


In that case, that editor better have a debugger as easy to use as the one in Turbo Pascal and Turbo C++.

Thanks Santa.


It is something some of us avoid.

If you are doing TUI, you can't miss Kakoune and Helix as popular editors.

Add them to your comparison benchmarks.


Kakoune and helix are modal editors. They're largely based on a text selection mode (like the `v` and `V` commands in vim) with commands acting on the selected text, so they're somewhat more intuitive than vi or vim, but the notion of distinct 'modes' is still key to the workflow. Fresh is a mode-free editor; much like nano, Emacs or the new Rust-based MS Edit.

And your point is?

Neovim is there!

(Neo)Vim is the quintessential modal editor. If your comment is generated by an AI, please don't post comments again.


They can only privatize the AI race.

If Google wins, we all lose.


I tested a Sherlock Holmes game where AI was used for character interactions.

The actual dialogues were of course awesome, and relevant.

I gave them feedback about the controls for moving the character, which were a bit awkward.


I am very skeptic there's much cheating in Counter Strike or Dota.

They use different means to detect cheaters, which means sometimes they are banned several weeks after the fact, but they do ban cheaters.


> - Broken games still pre-ordered

Only because new population enters the market.

I pre-ordered a game once. F1 2010. Since then, I have *never* pre-ordered anything.

I also opted out from any game that required a rootkit to play.

LAN gameplay is still a thing in the simracing world.

Again, this only continues because of new players. Any burned player will not fall for the same trick twice.


> Only because new population enters the market.

Yeah, not. I'm not saying is the same people pre-order the same games, but there is not THAT much new population influx.

> LAN gameplay is still a thing in the simracing world.

It's a niche within a niche. Also, I remember a guy named Max had a lot to say about the current state of sim-racing.


They care about money. They definitely care about money. They have achieved a steady cash flow that can sustain their business forever, unless something really bad happens.

What they don't care is the endless growth that MBA guys always try to achieve, and the quarterly profit driven decision making that ultimately destroys their customers loyalty, for short term profit.

A business can be very profitable without being exploitative. It's the people in Wall Street who can't seem to understand this. For them a hundred million dollars of profit is good if last year it was only fifty million dollars, and a dying business if last year it was also a hundred million dollars. It really makes no sense.


Just thinking out loud, but I wonder if Wall Street would be less awful about ruining companies if we were able to get a more meaningful dividend out of your average company? So perhaps the stock price itself stays relatively flat or boring, but the dividend paid out makes up for it. Or perhaps it would be the exact same issue and they’d be squeezing companies to maximize dividends.

I just know that I expect stock prices to go up because most “dividend stocks” give such a small amount of money per share.


This is the magic of the decentralized, invisible-handed, "free" market. Nobody (in particular) tells you what to do, and (ideally) you reach a canonical equilibrium which may (under some idealised circumstances) be optimal (in some sense).

If ifs and buts were candy and nuts this would be the cat's pyjamas. I shan't deny it's mathematically elegant, and also feels good in many ways, but the real trouble is it's exceptionally hard to form a watertight argument for an alternative.

Put another way, the appeal of the free market isn't so much in its correctness as it is in its simplicity. I can personally attest that it's sumple enough for any fool to understand, in an area of economics where it's devilishly difficult to establish anything solidly.

I say all this as someone who is a big fan of Valve and their work, deapite otherwise being a foss zealot, just because they throw a bone to our sort.


My impression of this is that it is partially a tax policy issue.

Dividends are taxed differently and higher than capital gains. So given a choice between a stock buyback and a dividend, often a buyback makes more sense.


People who are capable of saying "I have enough now" will self-select out of the activist investor class. Automatically, the people with the most power to influence publicly traded companies will be people who demand endless growth.

This sort of thing is why I think we need heavy taxes to limit wealth accumulation. Money is power, and the amount of power a person with ten+ figure wealth wields is too much for any one person to have, let alone one who was never elected.


This is sortof a function of buybacks vs dividends. Like, if the market rewards growth (in terms of share prices) then line must go up forever. If you are getting a steady stream of inflation adjusted cash (i.e. dividends), then you can afford to care less about number go up.


> if the system existed in the background, seamlessly, how would our interactions with source control and with other developers look?

They would look like noise.

You would be the source of that noise.

One commit per edit? Nonsense.

Me and any other developer would hate to share a repository with you.


ye gods, have you never heard the word squash?


Why should I do your work instead of mine?

Even your comment is also noise =)


Who's asking you to do my work instead of yours in this hypothetical magic future system that I've invented in my head?


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