| 1. | | I got a golden ticket to the slop factory (thoughts on the Sora app) (kkukshtel.substack.com) |
| 1 point by kkukshtel 4 months ago | past |
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| 2. | | Casual Productivity with LLMs (kylekukshtel.com) |
| 1 point by kkukshtel 5 months ago | past |
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| 3. | | Diffusion Models are the next frontier of AAA Gamedev (kylekukshtel.com) |
| 2 points by kkukshtel 8 months ago | past |
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| 4. | | Creating an AI 2027 Wargame with Gemini 2.5 and Claude Code (kylekukshtel.com) |
| 1 point by kkukshtel 10 months ago | past |
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| 5. | | Lessons learned after spending $200 vibecoding with Claude Code and Cline (kylekukshtel.com) |
| 2 points by kkukshtel 10 months ago | past | 3 comments |
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| 6. | | I wrote about what I learned from extensive use of Claude Code and Cline (kylekukshtel.com) |
| 1 point by kkukshtel 10 months ago | past | 3 comments |
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| 7. | | Show HN: Generate a political compass of characters from a story prompt (loregrid.com) |
| 5 points by kkukshtel on Feb 2, 2025 | past |
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| 8. | | Interview on building a simulation engine for Solium Infernum (4X strategy game) (gamedatapodcast.com) |
| 2 points by kkukshtel on Jan 24, 2025 | past |
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| 9. | | Compiling My C# Game Engine to WASM with NativeAOT-LLVM (kylekukshtel.com) |
| 4 points by kkukshtel on Dec 29, 2024 | past |
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| 10. | | NJ Drone Sightings are (maybe) just Joby Air Taxis due to recent FAA rulings (reddit.com) |
| 2 points by kkukshtel on Dec 12, 2024 | past | 1 comment |
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| 11. | | Interview with Arnold Rauers (Tintytouchtales) on mobile game architecture (gamedatapodcast.com) |
| 5 points by kkukshtel on Oct 8, 2024 | past |
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| 12. | | All of Hades 2's Lua files are editable on disk [video] (youtube.com) |
| 9 points by kkukshtel on June 11, 2024 | past | 5 comments |
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| 13. | | Thinking critically about GenAI in gamedev (and what it's good for) (kylekukshtel.com) |
| 3 points by kkukshtel on May 22, 2024 | past |
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| 14. | | Cory Doctorow on AI Art and Copyright (pluralistic.net) |
| 3 points by kkukshtel on May 14, 2024 | past | 1 comment |
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| 15. | | Show HN: I built a non-linear UI for StableDiffusion (youtube.com) |
| 4 points by kkukshtel on May 9, 2024 | past | 1 comment |
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| 16. | | Ask HN: Is anyone using the Grayskull TPU for hobby projects? If so, what? |
| 2 points by kkukshtel on April 1, 2024 | past | 1 comment |
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| 17. | | Spite-Driven Development (kylekukshtel.com) |
| 2 points by kkukshtel on March 12, 2024 | past |
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| 18. | | "I am to human consideration what the generated images are to actual sandwiches" (robhorning.substack.com) |
| 5 points by kkukshtel on March 8, 2024 | past | 1 comment |
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| 19. | | Show HN: A simple, private, no-account-required, collaborative image gallery (mood.site) |
| 1 point by kkukshtel on Feb 6, 2024 | past |
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| 20. | | Show HN: No-frills photo gallery site (mood.site) |
| 5 points by kkukshtel on Jan 10, 2024 | past | 1 comment |
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| 21. | | Cantata: Factorio Meets Turn-Based Starcraft with a Sprinkle of Civilization (steampowered.com) |
| 1 point by kkukshtel on Aug 15, 2023 | past |
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| 22. | | Creative AI's Potential in Independent Game Development (kylekukshtel.com) |
| 1 point by kkukshtel on April 27, 2023 | past |
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| 23. | | Heisenfunctions, Incremental Determinism, and the Future of Programming (kylekukshtel.com) |
| 2 points by kkukshtel on Jan 14, 2023 | past |
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| 24. | | Serendipitous Prompting for AI Image Generators (kylekukshtel.com) |
| 1 point by kkukshtel on Oct 28, 2022 | past |
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| 25. | | Towards Accountability in the Development of Computing Tech and Creative Media (rendered.substack.com) |
| 2 points by kkukshtel on Oct 27, 2020 | past |
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| 26. | | Show HN: Depot – A Structured Data Editor Built into VS Code (visualstudio.com) |
| 2 points by kkukshtel on Oct 14, 2020 | past | 1 comment |
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